top of page
Search
siorwebeasrikerhig

Moonstone Tavern - A Fantasy Tavern Sim! Ativador Download [Password]

Updated: Mar 25, 2020





















































About This Game With the death of your eccentric aunt, you have been left the once famous Moonstone Tavern. Unfortunately the tavern has seen better days. With only two functioning rooms, crumbling architecture, and an ever-diminishing reputation there is plenty of room for improvement. Can you turn this dilapidated ruin into a thriving business? In a fantasy world filled with cunning wizards, tricky elves, cat obsessed gnomes, grumpy dwarves, and sad fairies it certainly isn’t going to be easy, especially if you want them all to stay happy under one roof. If you are going to make a go of it there is a lot to do: staff to hire, meals to cook, ingredients to forage, quests to undertake, and gods to appease. Yet if you can survive the brutal world that surrounds you there is definitely a profit to be made!FEATURES:•Repair, renovate, and decorate the dilapidated tavern. •Build specialist rooms for humans, elves, fairies, gnomes, orcs, and dwarves. •Build undersea 'beds' for the Merfolk!•Hire cooks, priests, foragers, and heroes to help improve your tavern. •Forage hundreds of real world items. •Craft hundreds of items including weapons, armours, potions, scrolls, and genetimage equipment. •Collect and breed over 50 colletable creatures to keep as pets.•Find and ride the mystical, pink unipony!•Interact with hundreds of unique guests with stories, rumours, and suggestions for your tavern! •Assemble a team of heroes and mages to help you on adventures.•Choose from 10 starting characters and from six different fantasy class types including druid, witch hunter, and gunlord.•An involved weapon and magic system with wands, swords, guns, and spells!•Settle into your new life by getting married and having a child.•Invest in the local Arena - watch battles and bet on fights.•Dynamic seasons with day and night system. •Undertake quests to improve your tavern’s renown, find paintings to hang and specialist food to serve. Raid the castles of dark mages for supplies, loot dragon hordes for gold, and seek out lost shrines to please the gods.•Explore a handcrafted world and visit the undercity of the gnomes, a bustling human port, and the dark village of the elves. •Choose a god to worship and gain special powers and bonuses for your tavern. •Take part in a non-compulsory, rpg storyline that will place you and your tavern at the centre of a plague, and amidst a magical war that threatens to overcome the three kingdoms! 6d5b4406ea Title: Moonstone Tavern - A Fantasy Tavern Sim!Genre: Indie, RPG, SimulationDeveloper:Trevor Jones, Trevor JonesPublisher:Trevor JonesRelease Date: 13 May, 2016 Moonstone Tavern - A Fantasy Tavern Sim! Ativador Download [Password] I really wanted to like this game. The premise is great and the foundation is great. But it is just dreadfuil to play. It seems like it is unfinished and it is very hard to use. Maybe after its been out for a while it will improve.. This will never be finished is it now? It must been about a year since I heard about moving this to new engine and I can see not a single thing changed. Time to\u2665\u2665\u2665\u2665\u2665\u2665list this. learn to communicate with your customers or learn how to be a dev studio OR don't pretend to be able to finish something that you simply cant.. So, some people have been hating on this game. Yes it's unpolished, but the devs are trying to take care of that. Others are hating on how difficult\/simpistic it is. Either hire a human basic cook at the beginning and sit on your hands wasting time away or lose in frustration to the Royal Tax Collector (who seems to be the biggest actual enemy in the game). But there's a pattern to everything. As of this review, all you have to do is remember six dates: the 5th, 15th, and 25th then the 6th 16th and the 26th. The first three are when the arena happens and at 1900 the organizer needs rooms for his guys. At the start an easy 300 gold. The second set of dates is when the true archvillain of the game shows up, the tax collector. Seriously? What tax collector shows up that many times in a single month? He's pocketin most of your harrd earned cash, no doubt. But, if you stockpile meals with the cook, open rooms slowly, you can easily deal with these obviously over TRITE obstacles. Just kill\/gather enough to make up the differece and soon you'll be able to wander\/kill\/gather\/kill to your herat's delight. And as a bonus, please take this into consideration: At 0600 (the start of the new day with the management screen popping up) everything resets. So, if you're in, let's say, a DRAGON HORDE MISSION, and you've cleared everything out and it's close to 0600, just wait there until afterwards and watch every chest close and refill with goodies. And don't forget about the Shadow Famliar. It can be a major boon if you take the time. The game is not perfect, but it is a very good time management sim that deserves some credit.. So as someone who has replayed the game 3 times. I can say that while there are problems with the game; the tutorial is fairly useless, the combat mechanics make no sense, the lack of diversity in the battle system entirely, and the bare bones mechanics of understanding your character's status (and the fact you can't even check other party members aside from level) I can't for the life of me understand some of the other gripes people are making about this game. It's a fun little game with a unique system. I love the option of making your own Tavern. All I really want is more more more though. I want to be able to modify my character a bit. I want a bit more of variety in gear or at least some more methods of improving my character's abilities. The way to accumulate money only "seems" hard at first but, once you understand a good portion of the mechanics you realize that gathering cash should never be an obsticle ever. It's just not done in the standard way of "kill enemies and watch them drop money". Which to be honest is actually a nice touch in my opinion. All in all this game could have much much more added to it. but, the unique premise just makes me want to greedily play it more and more and hope for vast additions to the game or just more additions to this type of genre. 8\/10. Let me start off this review by saying that this game has a lot of potential.However, it is sorely lacking. It should have been developed more before being released.Pros:Nice art style, kinda like an old RPG.Lots of freedom in what you do - sorta.You can explore a lot.Cons:No instructions whatsoever, They tell you how to move around, but not where anything is, or how to do anything other than find the bartender. For God's sakes people, just put some signs up!Quests are all the same. You literally find all the same quests in difficulties you can't choose.It takes forever to get any money, especially in quests. This is compounded by the fact that you have to pay A LOT of taxes. I'd either remove the tax system, or make getting money much easier.The 'romance' is flat, one-sided, and doesn't take any 'story' progression at all. Seriously, this game needs a lot more work before I'd buy it, even for eight dollars. Also, the movement is shoddy.Overall, needs work. It's a neat idea for a game, but they went a bit overboard in terms of NOT THINKING about what they were doing. I returned the game for steam cash within two hours.Sorry if this seemed like a bash on the developers. This could be a fantastic little game, but it's not nearly there yet.Consider that before you buy the game.. Was a nice concept, but like many have said, poorly exicuted and no updates in too long. Controls suck and many features do not seem to be implamented.. Not in it's current state.This game wants to be so much more than it is.The Good:Honestly nothing yet.The Mediocre:Most of this game so far...Balancing,Dialogues,Events,Crafting,Tavern Management,World Depth and Inspiration,Creativity.The Bad:The combat,the combat,the combat. (this is 99% of the game)This makes some bad third party NES titles look like they have good combat programing. This is like Cheetahmen bad. If you do play, do not pick the fighter class, you will just die. Do not pick the guns, you will run out of ammo and will not have enough ore to make more, then die. See latter but with mage. Pick the Ranger class with both guns and wands and you may have a chance to not die, but no gaurentees.The platform\/programming. This is a rush title with an amazing premise. It is sad that the developers chose to rush out the product instead of taking the time to produce a quality piece of software that would be solidly enjoyable. I played for a little under an hour and was completely underwhelmed. I wanted the negetive reviews to be trolls, but they aren't. This game is plagued with legitimate problems and should be labeled an early access title in its current state of completion. It is in a very rough beta at best.All the love to the developers, as I hope they can polish a diamond out of what is a particularly soft piece of coal at the moment. I am going to get a refund for now though.

2 views0 comments

Recent Posts

See All

Comments


bottom of page